fairy_fixit: Plumose Antennae of a Samia cynthia Moth (antennae)
You have reached the comm message inbox of Fairy Fixit. I am sorry I am not available to take your call but leave a message after the beep and I'll get to you as soon as I can.

BEEEEEEEEEEEP




[OOC: Before I forget, Fairy Fixit has trollian tag <b><font face="courier"><font color="#254117">anomalousApportation</font></font></b> as established in this pre-Milliways thread here. your choice on whether to use trollian, leave an IC phone message, leave an OOC mun message, or whatever, I am flexible.]
fairy_fixit: Fairy Fixit from in-game(Runescape) (Default)
Stu, one of the game's developers, gathered up a bunch of in-game lore about fairies to answer a question in a Q&A. Yay!

I'll answer your question with some (paraphrased) quotes from in-game fairy lore:

"Zanaris is an extremely old place. It was here long before we fairyfolk came to live here. In fact it is rumoured to be the nexus of all planes."
"When we arrived here, we found many of the magical properties of this place to be dormant. One of these was the ability to jump between planes using a powerful portal that had been sealed for centuries."
"The Fairy Queen harnessed that magic and created the fairy rings. These are not as powerful as the original portal would have been, but are very effective nonetheless."
"Much as we humans would refer to our souls as our life essence, so too does a fairy have a life essence of pure magic. You could refer to fairies as magic embodied, and not be wrong."
...
"I discovered my first evidence of the race I would come to know as fairies in my exploration of the myriad nature worlds...On one dark world, teeming with all manner of fungi in its humid jungles and moist swamps, I met with a race of surprisingly intellectual mushrooms. They lacked mobility, but travelled and reproduced by dispersing spores that fused with the nervous system of local animals, allowing them to control the host. Bonding with me in this way, I was able to communicate with the myceloids. Friendly though they were, it took much persuasion to convince the symbiotic parasites to detach from my brain upon taking root."
"Another world teemed with insects. A culture of winged invertebrates that bore some resemblance to the fairies of Zanaris, but the swarms were mindless and tirelessly industrious. The migration of these insects - which was achieved through an innate ability to teleport over short distances - also seemed to have a direct impact on the local climate, for reasons I could not discern."
"This brings us to the moon of Zanaris, its dark magical forests, giant fungi and, as I discovered on a return visit, a network of fairy rings they had made from the World Gate I'd placed there."
"The fairies of Zanaris, caretakers of the world below, obviously shared a common ancestry with the creatures I had encountered on the nature worlds. However, they were changed, transcendent, inextricably bound to the abundant magical energy of Gielinor, in order to fulfil a specific purpose."
"The fairies are an embodiment of magic - their life-force infused with anima. It is why they work so tirelessly to maintain Gielinor's weather and seasons, for the planet's equilibrium is intrinsic to their own wellbeing. They have no choice. It is now necessary for their very survival, but they perform their duty without complaint."


I will have to find out if I can find the sources for these tidbits so that I can think about them in the proper context, but :D :D :D

This makes the fairies even more insect like and descended from swarming, maybe even social, insects which use teleportation as a mode of locomotion. And the fungi that the fairies interact with is an actual Cordyceps-like intelligent fungi.

Oh my. The fairies are probably a mutualistic symbiosis of these weather-altering, teleporting swarm insects and sentient Cordyceps fungi.
fairy_fixit: (Empress)
So, there is a canonical Runescape AU that comes to light in the quest Dimension of Disaster, and while the scope of Dimension of Disaster is limited to the city of Varrock, there are some things that can be inferred about the rest of the world, especially given that the quest is a It's a Wonderful Life like story in that [player character] never went adventuring and some odd things about New Varrock.

Without [player character]'s intervention, the Fairy Queen would have died from her wounds after an assassination attempt by the Fairy Mafia, leaving the Fairy Godfather in charge of the Zanaris fairies and a major multiversal nexus. Even without [player character]'s intervention however, a resistance movement sprung up, lead by the Tooth Fairy General. Who looks a lot like Fixit and shares her fashion sense, too, suspiciously. I've headcanonned them as sisters so far. Anyhow, with the General's military expertise and Fixit's technical expertise, the Mafia's rule would have been short-lived, even with the Godfather pulling in resources and muscle from other universes.

So, why is Fixit empress instead of the general? I dunno, narrative convenience? Fixit's tendency to let convenient accidents happen? Why is there a fairy empire at all? Well, in Dimension of Disaster, teleportation is severely restricted via magical methods in New Varrock and the villain in control of New Varrock has not been able to expand his control beyond the city. The dude is a megalomaniac and I doubt he would stop with one city. The teleportation restriction, I suspect, is to keep an adversarial force which is very skilled at teleportation.

What's to stop a military force capable of growing a fighting an army from a bunch of teeth and teleporting supplies and commands across continents over secure channels? Maybe New Varrock was under siege.

The inspiration for this specific aspect of the Dimension of Disaster AU was a thread between Fixit and the FoolAlec Troven messing with multiverses and AUs. Fairy Fixit hasn't gotten much chance to show it, but she is morally gray. Empress Fixit takes moral grayness to the extreme, actively serving as a counterbalance to the evil (or good) in the world and allowing chaos and rebellion to thrive in her otherwise orderly continent spanning empire. What she does is for the protection of Zanaris,though. Also, she is not as anti-religion/anti-god as I usually play her.

Appearance-wise, she has six pairs of wings instead of her usual two. She'll likely be accompanied by two dagannoth/daggermouth toothbeasts everywhere she goes (toothbeasts being creatures conmposed solely of teeth and fungus magicked together and dagannoths/daggermouths seem to be a hybrid between a bit taller than man-sized godzilla and a shark, generally described as horrors from the deep)
fairy_fixit: Fairy Fixit from in-game(Runescape) (Default)
So...

Fairy Nuff graduated from Poxstead College 200 years ago.

Fairies have a long life span for fluttery hyperactive things... But then again magic and gsdjhhsdfjkvfakjhfvgaefc

Fairy Nuff still brags about it as if it were just a few months ago, though. Bah! Fairies!
fairy_fixit: Fairy Fixit's trolian icon is not a Jersey devil I promise :P (trollian)
Before I forget, Fairy Fixit has trollian tag <b><font face="courier"><font color="#254117">AnomalousApportation</font></font></b> as established in this pre-Milliways thread here
fairy_fixit: Fairy Fixit from in-game(Runescape) (Default)
Okay, just in case there is ever anyone ever asks, I am going to headcanon that Fairy Fixit was named Ysbail before she accepted the name Fairy Fixit
fairy_fixit: a moth forewing (wing)
So, turns out that Fairy Fixit was more active in the Fairy Resistance than I first thought. I was doing a canon review and during the briefing with the Tooth Fairy in Fairy Tale III, Fixit shows up in the briefing video and enchants a patch of soil for the purposes of growing tooth beasts.

That made me take a second look at the Tooth Fairy. Where as Fairy Fixit is an engineer, the Tooth Fairy appears to be militaristic, and in concept art she was tentatively called the fairy general. They are both blond and have the same down-turned pointed ears, and they both have a tendency to talk in jargon. Their ears seem to be unique among the female are unique among the fairies though that may be because of the very similar hats they wear. Both their hats hide their antennae, but both hats have a single antenna like thing in front. Fixit's hat has a dangling light source (think the esca of an abyssal anglerfish) and the Tooth Fairy's hat has a decorative feather-like thing up front. Since various insects can't fly straight without their antennae my headcanon says that these are replacement antennae. The fairy chef presents a problem for this bit of headcanon, though, since she also wears a hat that hides her antennae. Maybe her toque is roomy enough that it doesn't restrict the movement of her antennae. Both the Tooth Fairy and Fairy Fixit have very similar dressing styles beyond the hats/helmets. Elbow length gloves, knee high boots, puffy pants, but Fixit wears some sort of sleeveless top and the Tooth Fairy wear something more or less full sleeved (gloves over the sleeves) with epaulettes.

Hmmmm...

Well, maybe it is coincidence and the Engineer and Military Officer uniforms, if they exist, are very similar.

Unfortunately, there is no way Fairy Fixit and the Tooth Fairy are the same person, unless one of them can be in two places at once. Fairies haven't demonstrated that ability yet. They could be sisters, though!

OK, headcanon says it is so.

I don't know how much relevance that may have, though. The fairies of Zanaris might be living under some kind of bee-like Queen/Worker arrangement. Oh, probably not. But then where the heck are the males besides the Fairy Godfather, Slim Louie, and Fat Rocco?

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fairy_fixit: Fairy Fixit from in-game(Runescape) (Default)
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